Thanks, Jeff Anderson!

Jeff Anderson won a copy of Captivate at a CFUG meeting, and has been kind enough to donate the license to the Model-Glue project. Expect some better screencasts soon, and thanks again Jeff!

[Read more on Joe Rinehart's blog]

Model-Glue: New YouTube Video!

I've posted another talking-to-fast-this-is-a-demonstration-not-a-tutorial video to YouTube. This time, it shows definition of one-to-many and many-to-many relationships, how they're handled intelligently by scaffolds, and a bit about dictionary files. Sorry for the audio, I used my laptop for this, and it seems to skip a lot and eventually get out of sync. It's about all I can do while on th...

[Read more on Joe Rinehart's blog]

Model-Glue:Unity gets faster!

After Sean Corfield clued me in to the performance impact of things like DuckTyping instead of strict typing in low-level code (like frameworks), I made some large changes to the Model-Glue:Unity core in terms of arguments and returntypes. The result: whoa, that's fast. Here's a few benchmarks from a 100-concurrent-user load test: Application Template Model-Glue 1.1...

[Read more on Joe Rinehart's blog]

Model-Glue:Unity Public Beta 1 is Available

I'm proud to announce that I've applied the "Public Beta 1" label to revision 161 of Model-Glue:Unity. It is available for download at http://www.model-glue.com/downloads.cfm. This version introduces automatically generated Models, codeless data access, and scaffolding. It is still very easy to learn and use.

[Read more on Joe Rinehart's blog]

[More]

Who says only framework applications are maintainable?

There's an interesting post over on Jacob Yacou's blog where he postulates that where he takes it upon himself to prove that you don't need a framework to write maintainable code. The original post is available at http://www.techfeed.net/blog/index.cfm/2006/6/6/ColdFusion-Framework...

[Read more on Joe Rinehart's blog]

Ten Reasons to use Model-Glue:Unity

I've got a really long (as in 20 minute+) process running that keeps from doing much of anything but running notepad. I decided it'd be a good time to stop and reflect on why I've continued developing Model-Glue past the 1.x codebase. So, without any further fluff, here's ten reasons why you should be interested in using Model-Glue:Unity (when it's released!): 1. Expression over de...

[Read more on Joe Rinehart's blog]

MG:Unity Video - Blog in 9 Minutes

I've put a quick video onto YouTube that previews a bit of what I'll be showing of Model-Glue:Unity next week at Adobe Developer Week (which means a public beta should be very, very close). The plot is an oldie, but it gives a nice baseline for comparison to other similar videos. You can watch directly below, but might need to go to a larger size . If so, just click the video to get the full ...

[Read more on Joe Rinehart's blog]

Model-Glue:Unity "ActionPacks"

One critique I've heard about Model-Glue is that there's no easy way to create "modules" of functionality that can be "dropped in" to existing applications. I mean, wouldn't it be nice to write a forum app, and then just say "add this to my Model-Glue application?"

[Read more on Joe Rinehart's blog]

[More]

Model-Glue.com is back online!

Hello, world! Sorry for the outage. The server that I share with Doug Hughes and Scott Stroz suffered a nasty hardware failure over the weekend, and it's led to us changing hosting providers entirely. We're now up and running (at least my site is....don't really know about the others yet. I moved their databases, and I know Doug set up their CF instances...) at HostMySite.com, and I have to ...

[Read more on Joe Rinehart's blog]

Model-Glue @ Adobe Developer Week

I'm happy to announce that I'll be presenting the Model-Glue framework, along with a look at Model-Glue:Unity, at Adobe Developer week. ADW is a great opportunity to get up to speed on current Adobe products such as Flex, ColdFusion, LiveCycle, and the engagement platform - for free! Learn more at http://...

[Read more on Joe Rinehart's blog]

More Entries

© 2018 Joe Rinehart
BlogCFC was created by Raymond Camden. This blog is running version 5.9.3.006.